I was building Katakatana, a web app for learning to decode Japanese katakana loanwords. The app teaches two core skills: recognizing what a katakana word means in English, and learning how to read it in romaji. Clean purpose, focused audience.
But somewhere between โthis is a learning toolโ and โlet me build a homepage,โ I made the classic mistake.
I built a hero page.
The Hero Page Trap
You know the pattern. Big headline. Subheadline. Visual teaser. Two CTAs. Then below the fold โ the actual content.
It works great for SaaS landing pages. It communicates value propositions, establishes brand personality, converts strangers into signups. It is, objectively, a solid pattern for products where the user is deciding whether to try something.
But Katakatana isnโt that kind of product. Users who open it already know what it does. Theyโre there to practice. Every millisecond they spend reading โSlash the Patternโ in 8xl font is a millisecond theyโre not learning Japanese.
I knew something felt off, but I couldnโt articulate it until I worked through the redesign with an AI agent.
The First Useful Challenge
I described the problem: the homepage felt distracting. I wanted to give users direct access to practice modes. The agentโs first move wasnโt to start designing โ it was to ask what I was actually trying to optimize for.
That question surfaced something I had been vague about. The app wasnโt just a collection of practice modes. It had two specific learning pillars:
- Meaning โ katakana โ English
- Reading โ katakana โ romaji
These werenโt equal items in a menu. They were the reason the app existed. The homepage should reflect that.
So we went through a few layout approaches โ a dashboard grid, a minimal list, a todayโs-focus card. I gravitated toward showing both pillars as equal hero cards. Side by side, same visual weight, same prominence.
The agent pushed back.
The Insight That Changed the Design
The pushback wasnโt about aesthetics. It was about cognitive load.
โLearning apps with the highest completion rates all converge on one principle: remove the daily decision. Every time a user opens the app and sees two equal options, they have a micro-decision to make โ which one today? That friction compounds. Over weeks, it becomes a reason not to open the app.โ
This is the paradox of choice applied to habit formation. When a learning app presents two equally prominent options at the entry point, it forces users to self-assess their weaknesses before theyโve even started a session. Thatโs the wrong moment for self-assessment. The right moment is inside the session, where the app can actually do something with that information.
The best learning apps โ Duolingo, Anki, Lingodeer โ donโt ask you to pick a mode every time you open them. They give you one button: continue. The decision about what to practice has already been made, either by the system or by habit.
The Three-Tier Solution
The redesign that emerged from this conversation has a structure I now think of as the correct default for focused learning tools:
Tier 1 โ One primary action, no decision required. A single large card: Daily Duel. It covers both learning pillars in one session. Users who open the app and just want to practice press one button and go. No thinking required.
Tier 2 โ Focused modes for intentional practice. Two equal cards below the hero: Decode (meaning only) and Romaji Read (reading only). These exist for users who know exactly what they want to work on โ maybe they just failed a romaji quiz and want to drill that specific skill. Theyโre prominent enough to find, secondary enough not to compete with the primary action.
Tier 3 โ Everything else in a compact list. Rapid Slash, Syllable Forge, Pattern Drill. All available, none competing for attention.
The structure encodes a learning philosophy directly into the UI: start here, go deeper if you want to.
The Broader Lesson
The most useful thing the agent did in this process wasnโt generate layout options or write the code. It was ask a question that forced me to be specific about what the product was for โ and then reason from that specificity to a design conclusion I hadnโt reached on my own.
A hero page isnโt a bad component. Itโs a component with a specific job: convert unfamiliar visitors. If your users are already familiar, youโve hired the wrong component for the job.
Every design pattern has a context where itโs correct. Knowing which context youโre in is the actual skill. Sometimes you figure that out yourself. Sometimes it takes an outside voice asking: but what are your users actually here to do?
That question is worth more than any mockup.
Katakatana is a Next.js 15 app built with App Router, Tailwind CSS, and Zustand. The full homepage redesign touched four files and took under an hour from first conversation to passing build.
Appendix: Layout Evolution
The three options considered during the design process, and the final approved structure.
Option A โ Dashboard First
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
โ KATAKATANA [Daily] [Data] [Conf] โ โ SiteNav
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโค
โ โ
โ MODULES v1.0 โ
โ โโโโโโโโโโโโโ โโโโโโโโโโโโโ โโโโโโโโโโโโโ
โ โ ๐
โ โ ๐ค โ โ ๐ณ โโ
โ โ Daily โ โ Syllable โ โ Romaji โโ
โ โ Duel โ โ Forge โ โ Read โโ
โ โโโโโโโโโโโโโ โโโโโโโโโโโโโ โโโโโโโโโโโโโ
โ โโโโโโโโโโโโโ โโโโโโโโโโโโโ โโโโโโโโโโโโโ
โ โ ๐ฏ โ โ โก โ โ ๐ โโ
โ โ Strike โ โ Rapid โ โ Learn โโ
โ โ Challenge โ โ Slash โ โ Rules โโ
โ โโโโโโโโโโโโโ โโโโโโโโโโโโโ โโโโโโโโโโโโโ
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
Grid of all 6 modes. Familiar pattern, but no hierarchy โ every mode competes equally for attention.
Option B โ Todayโs Focus
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
โ KATAKATANA โก3 [nav links] โ โ SiteNav
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโค
โ โ
โ โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ โ
โ โ TODAY'S DUEL โ โ โ Primary CTA
โ โ ใณใผใใผ โ โ
โ โ 10 words remaining โ โ
โ โ [ START โ ] โ โ
โ โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ โ
โ โ
โ OTHER MODES โ
โ โโโโโโโโโโโโโ โโโโโโโโโโโโโ โโโโโโโโโโโโโ
โ โ ๐ฏ STRIKE โ โ โก RAPID โ โ ๐ค BUILD โโ
โ โโโโโโโโโโโโโ โโโโโโโโโโโโโ โโโโโโโโโโโโโ
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
One dominant CTA, secondary modes below. Strong hierarchy โ but the Daily Duel card alone doesnโt communicate both learning pillars.
Option C โ Minimal Launcher
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
โ KATAKATANA โก3 โ
47 โ โ SiteNav
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโค
โ โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ โ
โ ๐
Daily Duel 10 words [ GO โ ] โ
โ โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ โ
โ ๐ฏ Strike Challenge decode [ GO โ ] โ
โ โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ โ
โ โก Rapid Slash 60-sec [ GO โ ] โ
โ โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ โ
โ ๐ค Syllable Forge builder [ GO โ ] โ
โ โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ โ
โ ๐ณ Romaji Read read [ GO โ ] โ
โ โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ โ
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
Maximum simplicity, lowest cognitive load. But all modes feel equal โ no signal about where to start.
Final Design โ Three-Tier (Approved)
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
โ KATAKATANA โก3 โ
47 [nav links] โ โ SiteNav + NavStats
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโค
โ โ
โ โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ โ
โ โ DAILY DUEL [MEANING][READING]โ โ โ Primary CTA (โ /daily)
โ โ Meaning + Reading โ โ
โ โ ใณใผใใผ โ โ
โ โ [ START PRACTICE โ ] โ โ
โ โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ โ
โ โ
โ FOCUS ON ONE SKILL โ
โ โโโโโโโโโโโโโโโโโ โโโโโโโโโโโโโโโโโ โ โ Two focused modes
โ โ MEANING โ โ READING โ โ
โ โ Decode โ โ Romaji Read โ โ
โ โ kata โ EN โ โ kata โ Romaji โ โ
โ โ [ DECODE โ ] โ โ [ READ โ ] โ โ
โ โโโโโโโโโโโโโโโโโ โโโโโโโโโโโโโโโโโ โ
โ โ
โ OTHER MODES โ
โ โก Rapid Slash 60-sec โ โ โ Compact list
โ ๐ค Syllable Forge Builder โ โ
โ ๐ Pattern Drill Patterns โ โ
โ โ
โ ๐ LEARN RULES ๐ DASHBOARD โ โ Footer links
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
One frictionless default action. Two focused single-skill modes for intentional practice. Everything else secondary. The hierarchy encodes the learning philosophy directly into the UI.